下面是引用 la520222 于 2010-10-16 15:11 发表的 :
大大
我已经有把步骤4加上那行GameBin了
还是出现Unknown command "meta"的讯息捏>"<
再回去开 GameInfo.txt 看看,那行还在吗?
CS:S 说未知的指令所以 CS:S 没读到 Metamod Source
那一行是非常重要的关键,再查看一下吧!
参考一下我的 GameInfo.txt ,或许你打错地方了
"GameInfo"
{
game "Counter-Strike Source"
title "COUNTER-STRIKE'"
title2 "source"
type multiplayer_only
nomodels 1
nohimodel 1
nocrosshair 0
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}
nodegraph 0
FileSystem
{
SteamAppId 240 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
ToolsAppId 211 // Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
//
// The code that loads this file automatically does a few things here:
//
// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
// For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
// 3. For the first "Game" search path, it adds a search path called "MOD".
// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
//
//
// Search paths are relative to the base directory, which is where hl2.exe is found.
//
// |gameinfo_path| points at the directory where gameinfo.txt is.
// We always want to mount that directory relative to gameinfo.txt, so
// people can mount stuff in c:\mymod, and the main game resources are in
// someplace like c:\program files\valve\steam\steamapps\<username>\half-life 2.
//
SearchPaths
{
GameBin |gameinfo_path|addons/metamod/bin Game |gameinfo_path|.
Game cstrike
Game hl2
}
}
}